Project 12: Orbit Controls Viewer
3D Engineer
Builds on these lessons
Step 1 of 2
Project
Letting Users Orbit
drei's OrbitControls lets the viewer drag to rotate and scroll to zoom, without writing any mouse-event code yourself.
🎯 Your Task
Please add the exact code shown in the light gray box below to your editor.Do not delete your previous code, just insert these new lines in the correct place!
export default function Scene() {
return (
<Canvas>
<ambientLight intensity={0.7} />
<mesh>
<torusKnotGeometry args={[0.7, 0.25, 100, 16]} />
<meshStandardMaterial color="mediumpurple" />
</mesh>
<OrbitControls />
</Canvas>
);
}