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Real Time Data Streaming in AI & Artificial Intelligence

Learn about Real Time Data Streaming in this comprehensive AI & Artificial Intelligence tutorial. Master the concepts of Stream Processing. Learn about Windowing (Tumbling, Sliding, Session), State Management, and Event Time vs. Processing Time. Explore the ecosystem of streaming engines like KSQL, Apache Flink, and Spark Structured Streaming.

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Streaming Hub

Live logic.

Quick Quiz //

What is 'Event Time'?


Data loses value over time. In real-time streaming, we extract that value in milliseconds, enabling reactive AI that feels alive.

1Time Windows

Since a stream has no 'End', we can't perform global aggregates (like SUM). Instead, we use Windows. A Tumbling Window is a fixed-size, non-overlapping time interval. A Sliding Window overlaps, providing a 'Moving Average'. Finally, Session Windows group events by activity, closing when a user stops interacting for a certain period. These allow us to perform meaningful math on infinite data.

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Stream: [P1, P2, P3, P4, P5...]
Window: [P1, P2, P3] -> AVG: 10.5
Next_Window: [P4, P5, P6] -> AVG: 11.2
Status: WINDOWED_AGGREGATION_ACTIVE
localhost:3000
localhost:3000/windowing-logic
Execution Output
Status: Running
Result: Success

2Event Time vs Processing Time

A critical challenge in streaming is Latency. If a mobile app generates an event at 10:00 (Event Time) but the network is slow and it arrives at the server at 10:05 (Processing Time), which window does it belong to? Modern streaming engines use Watermarking to handle late-arriving data, ensuring that aggregates remain accurate even when the internet is unreliable.

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Window_Start: T=0, End: T=5
Slide: T=1, End: T=6
Mode: CONTINUOUS_OVERLAP
Status: SLIDING_WINDOW_MONITOR
localhost:3000
localhost:3000/event-time
Execution Output
Status: Running
Result: Success

?Frequently Asked Questions

Pascual Vila

Pascual Vila

Frontend Instructor // Code Syllabus

Lesson Glossary

[01]Windowing

The process of grouping stream events into finite time-based buckets for aggregation.

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BUCKET_TIME

[02]Tumbling Window

Fixed-size, non-overlapping, contiguous time intervals.

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BLOCK_WIN

[03]Sliding Window

Time intervals that overlap with each other.

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OVERLAP_WIN

[04]Watermarking

A threshold used to track progress in event time and handle late data.

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LATE_LIMIT

[05]KSQL

A streaming SQL engine for Apache Kafka.

Code Preview
STRM_SQL

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