Project 24: Rotating Particle Field
3D Engineer
Step 1 of 2
Project
Review: Animated Particles
Rotate an entire particle field slowly over time.
🎯 Your Task
Please add the exact code shown in the light gray box below to your editor.Do not delete your previous code, just insert these new lines in the correct place!
function AnimatedParticles() {
const ref = useRef();
const count = 300;
const positions = new Float32Array(count * 3);
for (let i = 0; i < count; i++) {
positions[i * 3] = (Math.random() - 0.5) * 6;
positions[i * 3 + 1] = (Math.random() - 0.5) * 6;
positions[i * 3 + 2] = (Math.random() - 0.5) * 6;
}
useFrame((state, delta) => {
ref.current.rotation.y += delta * 0.1;
});
return (
<Points ref={ref} positions={positions}>
<PointMaterial size={0.05} color="white" />
</Points>
);
}
export default function Scene() {
return (
<Canvas>
<AnimatedParticles />
</Canvas>
);
}