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Project 3: Camera Framing Demo

3D Engineer

Builds on these lessons

Step 1 of 2
Project

Positioning the Camera

Canvas accepts a camera prop controlling where you're viewing the scene from and its field of view (fov).

🎯 Your Task

Please add the exact code shown in the light gray box below to your editor.Do not delete your previous code, just insert these new lines in the correct place!

export default function Scene() {
  return (
    <Canvas camera={{ position: [0, 0, 5], fov: 50 }}>
      <ambientLight intensity={0.6} />
      <mesh>
        <boxGeometry args={[1, 1, 1]} />
        <meshStandardMaterial color="orange" />
      </mesh>
    </Canvas>
  );
}