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Project 5: Geometry Primitives Showcase

3D Engineer

Builds on these lessons

Step 1 of 2
Project

Different Geometry Types

boxGeometry and sphereGeometry are two of Three.js's built-in shape primitives — each takes different constructor arguments.

🎯 Your Task

Please add the exact code shown in the light gray box below to your editor.Do not delete your previous code, just insert these new lines in the correct place!

export default function Scene() {
  return (
    <Canvas>
      <ambientLight intensity={0.6} />
      <mesh position={[-2, 0, 0]}>
        <boxGeometry args={[1, 1, 1]} />
        <meshStandardMaterial color="orange" />
      </mesh>
      <mesh position={[0, 0, 0]}>
        <sphereGeometry args={[0.7, 32, 32]} />
        <meshStandardMaterial color="skyblue" />
      </mesh>
    </Canvas>
  );
}