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REFERENCEthreejs

threejs Documentation

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CompressedTexture

THREE.JS REFERENCE // compressedtexture

Creates a texture based on data in compressed form.

Syntax

const texture = new THREE.CompressedTexture(mipmaps, width, height, format);

Examples

Example 01Basic Usage
const texture = new THREE.CompressedTexture(mipmaps, width, height, format);

Best Practices

  • Consult the official Three.js documentation for deeper understanding.
  • Be mindful of performance when creating many objects or geometries.