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REFERENCEthreejs

threejs Documentation

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WebGLRenderTarget

THREE.JS REFERENCE // webglrendertarget

A render target is a buffer where the video card draws pixels for a scene being rendered in the background.

Syntax

const target = new THREE.WebGLRenderTarget(512, 512);

Examples

Example 01Basic Usage
const target = new THREE.WebGLRenderTarget(512, 512);

Best Practices

  • Consult the official Three.js documentation for deeper understanding.
  • Be mindful of performance when creating many objects or geometries.