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SkinnedMesh
THREE.JS REFERENCE // skinnedmesh
A mesh that has a Skeleton with bones that can then be used to animate the vertices of the geometry.
Syntax
const mesh = new THREE.SkinnedMesh(geometry, material);Examples
Example 01Basic Usage
const mesh = new THREE.SkinnedMesh(geometry, material);Best Practices
- Consult the official Three.js documentation for deeper understanding.
- Be mindful of performance when creating many objects or geometries.