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WebGLCubeRenderTarget
THREE.JS REFERENCE // webglcuberendertarget
Used by a CubeCamera to render 6 scenes.
Syntax
const renderTarget = new THREE.WebGLCubeRenderTarget(128);Examples
Example 01Basic Usage
const renderTarget = new THREE.WebGLCubeRenderTarget(128);Best Practices
- Consult the official Three.js documentation for deeper understanding.
- Be mindful of performance when creating many objects or geometries.